Stay Hungry, Stay foolish...

Steve Jobs Stanford Commencement address 2005
Steve Jobs Stanford Commencement address 2005
Steve Jobs has resigned as Apple CEO and the company has named former Apple Chief Operating Officer Tim Cook to replace him.
"I have always said if there ever came a day when I could no longer meet my duties and expectations as Apple’s CEO, I would be the first to let you know. Unfortunately, that day has come," Jobs said in a letter addressed "to the Apple Board of Directors and the Apple Community."
Jobs's letter sais he would like to continue serving as Apple's chairman and recommended Tim Cook as his successor as CEO. "I believe Apple’s brightest and most innovative days are ahead of it. And I look forward to watching and contributing to its success in a new role," Jobs wrote. "I have made some of the best friends of my life at Apple, and I thank you all for the many years of being able to work alongside you."
Mike Seymour, Mark Christiansen and Matt Wallin discuss the visual effects and story of Rise of the Planet of the Apes.
There is additional fxguide coverage of the film over at fxpodcasts where Dan Lemmon, VFX Supervisor (WETA Digital) discusses their brilliant animation work on Rise of the Planet of the Apes in Rise of the Planet of the Apes : The Eyes have it.
Dr. Zaius says, "Click on the image below to listen to the show online or suscribe for free in iTunes you damn dirty human".
YOU FOOLS!
Several videos have been making the rounds of tests being done with Autodesk's Photofly software. David Stripinis (currently working at D-Neg in London) did this test recently. I quote him below on the test from his Vimeo page. You can look at David's other videos by clicking on the embedded Vimeo link, including his other Photofly tests of some more organic objects.
"This is a test of Autodesk's Photofly 2.1 software. 15 photos from a Nikon D90 with a 35mm lens were fed into the system, 8 mins later I had a low res model to doublecheck, 30 mins later I had a high res, textured model in Maya ( the importation of the .fbx file took the most time ).
When you import the FBX, make sure you import cameras as well, this will let you retopologize the model, and reproject textures to get a really amazing result. I haven't done that yet here.
This is really, really amazing software. Even more so because it is free."
Copyright © 2016, Matt Wallin. All rights reserved.